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Every Ship in Loot Fleet — Hull Tier List & Fleet Building

Thirteen hulls stand between your starter Frigate and the Mothership. Here's what each one brings, how unlocks actually work, and how the level-100 fleet system turns retired ships into wingmates.

Titan Carrier hull

How hull unlocks work

Every hull (after your free Frigate) needs three things: its blueprint (dropped by the boss of a specific zone — shown on the ship card), a kill count proven in the previous hull, and the gold price. No shortcuts — except the two hero-banner offers below.

The hull ladder

HullClassSignature
FrigateStarterFast, free, surprisingly brave
InterceptorFrigateSpeed + crit — first real upgrade
Cruiser / Heavy CruiserCruiserSecond weapon hardpoint; armor
DestroyerBattleshipGlass cannon — 3 weapons, +crit
Battleship / DreadnoughtBattleshipBruisers; the Dreadnought is a capital-grade wall
Carrier / Super CarrierCarrierDrone bays (2 → 4) — kills can deploy auto-fighting drones
AegisSupportThe only hull that mounts Warden Arrays — fleet heal/buff auras
Titan CarrierFlagship4 weapons, 8 drone bays, the apex of the gold ladder
MothershipEndgame7 weapons, 12 drone bays, extended range — priced in resources or LootCoins
Fast-track: the Ships tab carries a rotating hero offer — the Carrier for 25,000 LootCoins, then (once you own a Carrier) the Mothership for 75,000. Skips blueprint and kill requirements entirely. Cosmetics never sell power, but hulls you could earn anyway are fair game for impatience.

The fleet system: your old ships fly again

From level 100, escort slots unlock every 100 levels (Lv 100/200/300/400) — flagship plus four escorts, five ships max, no duplicates. Escorts fly in formation, fire real class-matched shots at 25% of your damage, and contribute 30% of their hull bonuses to your Fleet Score.

Your Frigate dreams of being a Titan.

The Interceptor blueprint drops in Zone 9. Go get it.

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Which hull should you fly?